We think this is a good thing because it will bring realism and a new approach to the way of building in Minecraft, because we can now play with lighting effects, shadows and textures. - Elysium Fire, World: Razzleberries RTX Texture Showcase, Purpose: For testing your own texture packs. Once you have the base color and opacity map layers looking the way you want, its a good idea to save your Photoshop document using the name of the objects texture set. etc. Next, we need to save out a texture file that the game can use. In addition, well demonstrate how you can create your own high-resolution textures for worlds made of lifelike high definition blocks, and offer an alternative, simpler, easier workflow using the premium Substance Painter application. For this example, this file was saved as gold_ore.PSD. developed unofficial best-practices to convert your world to Bedrock Windows 10, the creation of block textures with real-world properties, PBR texturing how-to guide with step by step instructions. Height map - alternative to a normal map for giving pixels height or depth. Note: mutually exclusive with use of heightmap layer. Warning: "continue" targeting switch is equivalent to "break".Did you mean to use "continue 2"? Alpha is ignored, texture image may be 3-channel on disk to save space in a resource pack. In Minecraft with RTX, path tracing adds ray traced reflections throughout each world, allowing us to reflect every detail, every mob and NPC, and every other visual effect, for pixel-perfect reflections. If the textures alpha channel value = 1 (white), then: For RTX enabled in the game, texture opacity = 1 (fully opaque), For RTX disabled in the game, texture opacity = 1 (fully opaque). 2. Realsource RTX Pack is a texture pack for Minecraft Bedrock and Pocket Edition. You can't activate both the NVIDIA Foundational and Decorative RTX resource packs but I found someone on Reddit that resized all the textures from 1024x1024 to 512x512. To correct this, just set the layers Filtering to Nearest. If you use a solid black roughness map (0.0) and a solid white (1.0) metalness map, the game will interpret your material as a perfect mirror. heightmap: Your material containing per-pixel heights for the texture. Select: File Export Textures to open the export subwindow. You will love the Defined PBR texture. To create your own PBR texture sets, you will need a photo-editing/digital painting application. To take full advantage of Minecraft with RTXs path-traced renderer, weve added a physically based materials pipeline that enables the creation of block textures with real-world properties. Note on opacity: You will save out a 32-bits/pixel .TGA file at this step if your object is intended to be non-opaque and uses an opacity map in the alpha channel. Right-click on the Metallic layer group and select Blending Options. absorption: A square bracketed list of 3 values for red, green, and blue colors to absorb for the light passing through the enumerated medium. Create a new document at the same texture resolution as your first texture file (base color and opacity map). Shadows soften and harden depending on the distance from the shadow caster, mobs, NPCs and new blocks block light and cast new shadows, and newly-placed light sources (torches, illuminated blocks, et cetera) cast new light that creates new dynamic shadows, and affects existing shadows and shading. Ray Tracing is one such technology. I had the same issue. 1. As long as you create a layer group for each PBR texture file and name it with the correct file name and file type (.png), they will save themselves automatically after each change (after you initially save the .PSD file). If you just want the classic Minecraft look grab RazzleCore RTX, but feel free to experiment if you want to get fancy. And to ensure you have optimal gaming experiences, download the latest Game Ready Driver for Minecraft for Windows 10 For more information on Minecraft with ray tracing, check out the Mojang Studios FAQs. See almost every single block, entity and biome in Minecraft, all laid out in exciting dioramas, and marvel at how ray tracing affects them. //www.planetminecraft.com/css/fonts.css?v=iAIAFChsfiOXhFo1Q2xw8K3yBUtVao3WmHpU39GNnyc7p4lg,//www.planetminecraft.com/css/style.css?v=9bG9nxu13XqFSwYIONNW32Ab4VnoQGbz2JnFWdqd6ea-cgJk,//www.planetminecraft.com/css/editor.css?v=Vw_RsM16t6FGQvwRLqgFJ9ATpErMum28CBBCOmEuGfy7PP5j, RTX Ray Tracing Pack For Java [1.17.1] (Foundational and Decorative RTX Pack), LEGENDARY RT TEXTURES | FREE REALISTIC TEXTURES | (128x/256x/512x/1024x) |1.14-1.19|, MIEJOJO/ FREE raytracing pack/1024/512/256/128/POM, TESSELLAX: Ultra Realistic Resourcepack - POM & PBR 1.9 to 1.17, LEGENDARY RT TEXTURES | FREE REALISTIC TEXTURES | 512x |1.14-1.19|, LEGENDARY RT TEXTURES | FREE REALISTIC TEXTURES | 256x |1.14-1.19|, Brickcraft PBR - Building Bricks Pack for 1.19, Infinity Realistic Texture Pack 256x 1024x 2048x, NicoRTX 64x | Anime Realistic Japanese PBR Textures [1.16-1.16.5], MegaReal pack | Ultra-realistic PBR tetxures | 64x 512x 2048x+POM. Weve had RT shaders in the community for such a long time, but to have something infinitely more powerful and robust to me was the true highlight of working with ray tracing in Minecraft with RTX. I think you need to go into the NVIDIA Geforce and update the game ready driver. https://www.substance3d.com/ @Substance3d #MadeWithSubstance #CreateWithSubstance. This is a beautiful RTX texture, thanks to which the game graphics look much better and more beautiful. Ignored if uniform is true. ), Value of 1 (white) means very rough (dry dirt, bark, wool, etc.). The second vanilla-based texture pack on the list comes with more of the same: high resolution, insane lighting, reflections and shadows. Installation: Discover a magical prism room where you can blend ray-traced colored lighting in real-time, and unleash your imagination with the power of RTX. Note on naming: File naming is important at this step! At 1920x1080, DLSS is automatically set to Quality mode. Best way is to use the Crystal Palace one its a normal infinite world, until people release RTX capable textures or they decide to just let us use it on our maps the palace is your best option. Value of 0 (black) means non-metallic (wool, wood, plastic, dirt, grass. For extra chances to win, follow the GeForce social media channels and complete the Minecraft with RTX prompts for example, build a famous place from around the world using ray tracing in Minecraft with RTX, and share screenshots or videos of your creation with #RTXON and #Minecraft.. However, many creators regularly design and release new texture packs, often showcasing some of the latest technology within them. The reflections and refractions were especially beautiful, and I had tons of fun experimenting with colored lights underwater to see my projects in a different light. RealSource RTX Texture Pack Download The installation of the RealSource texture pack is more tricky than with other packs. Check out the screenshots to see how to change the appearance of blocks, objects and textures. In the example above, the block has uniform roughness on all of its surfaces, but it is using a metallic map to control which pixels are metallic (white), and which pixels are non-metallic (black). If you encounter any, please send Microsoft and Mojang detailed feedback here. and our These values range between 0.0 and 1.0. Note: For most game objects, transparent pixels in the opacity map must also be painted black in the base color map (e.g. render: The distance values are percentages, in range of 0.0 to 1.0, and are multiplied against the clients render distance setting. Launch the application and select New Project from the File menu. 4. The area outside Snell's window will either be completely dark or show a reflection of underwater objects by total internal reflection.. If you have access to the Substance Painter app, you can create higher resolution PBR texture sets in a much more intuitive manner. tree leaves). (Optional) Open a vanilla Minecraft texture in Photoshop or a similar app as a starting point, or skip to the next step. Ignored if uniform is true. Further, to demonstrate the possibilities of the new Minecraft PBR textures, weve worked with Razzleberries to create the RTX Expo Museum world, a large Smithsonian-esque museum showcasing every enhancement, benefit, and improvement offered by Minecraft with RTX. Download them from the Minecraft Marketplace in-game by searching for RTX, or follow the download links here. 5. Template = Unreal Engine 4 - This will automatically set a variety of application and viewer settings. This .PNG file should have the same name as the game object that you are modifying with the addition of the *_mer suffix. If you do activate them at the same time, you will see a resource pack fall back resulting in other textures down-rezzing. All torches and light-emitting blocks in Minecraft with RTX have been upgraded with per pixel emissive lighting. Click the Join button at the bottom of the new screen, 6. It can also instead be a quoted hexadecimal RGB value following a pound sign. Packing the maps reduces the overall file size and number of files of the new texture set. Document Resolution - This is the texture resolution that youre targeting. water: used when light is passing through water. There are many professional software options as well as some great, free alternatives available: Example of a brick wall PBR texture set (left) and its normal map (right): Instead of having 3 Photoshop .PSD files for each of the 3 PBR texture files, you could alternatively use a single .PSD file and take advantage of Photoshops Generate Image Assets function in the File menu. 20. Without changing the vanilla experience, it adds high-quality PBR maps and fog setups to the game. You get to think about the shadow, the rays, where your windows will be, and how the colors will interact. Note: If you didnt import reference textures or other resources when you created the project, you can do so at any time using the Import Resources button on the Shelf. Test your Minecraft with RTX PBR resource packs in this custom world by Razzleberries! see my last post, it explains how to import template texture packs onto your own world. Note: This article is subjective and solely reflects the opinion of the writer. This guide will cover the Photoshop workflow specifically, but the concepts should transfer to other digital painting applications. The pack's extensive popularity is due to the fact that it is extremely . If you have automatic Windows Store updates enabled, Minecraft will automatically update to the latest available Minecraft with RTX Beta build. Once youve got them installed, load Minecraft from your Windows 10 start menu, click Play, and load one of the ray-traced worlds. This software lets you see all of the maps of your PBR texture set displayed in real-time on mesh geometry. 12. It ihas lighting effects, 3D surface structure, and reflections, combining a ton of additional features with Ray Tracing technology. A fantasy castle lies abandoned explore the Crystal Palace to discover its secrets, find treasure, and defend the village. Its all fairly straightforward, but before you convert please ensure you backup your worlds. Most impressive of all, every single leaf in a trees leaf block casts its own individual shadow, adding truly wondrous shadow detail to your worlds. Designing a whole adventure experience from the ground up with my team has to be the most satisfying thing ever. It is available in two resolutions: "HD" and "ULTRA HD". It can also be a square bracketed list of 3 values for metallicity, emissivity, and roughness to set the texture uniformly. For this example, the file was saved as gold_ore_mer.PNG. Mist and god rays add to the atmospherics of this idyllic area in GeminiTays Crystal Palace Creator World (click to load an interactive RTX ON-OFF comparison). Ray tracing brings Minecraft up a level. Note: You can also add an opacity map to your texture set list in the same way if youre planning on creating a non-fully opaque texture set. that's annoying that the official ones are only a partial texture replacement. This site requires Javascript in order to view all its content. https://www.reddit.com/r/nvidia/comments/g2qj54/minecraft_rtx_hd_full_texture_pack_download/. Grayscale values between 0 and 1 can also be used. Note: In the initial release of Minecraft with RTX, the client will use the same textures for both RTX enabled and disabled. And if you ever wish to leave the beta and return to the publicly-available version of Minecraft for Windows 10, click Unenroll followed by Done, 9. Please enable Javascript in order to access all the functionality of this web site. World: Razzleberries RTX Texture Showcase Creator: Razzleberries Purpose: For testing your own texture packs Download From: Minecraft Wiki In addition to the 6 world's available from the Minecraft Marketplace, we've worked with Razzleberries to also create a texture showcase that's available from the Minecraft Wiki. 8. During the Minecraft with RTX Beta, you are able to create new ray-traced worlds from scratch and apply a PBR resource pack. Right-click on the Emissive layer group and select Blending Options. NVIDIA's website has 2 texture packs made by them that will be compatible with future RTX versions, but it also has 2 texture packs that are compatible with the current build. The new PBR system uses these 2 maps, as well as 5 additional ones, to help describe the realistic material surface that is being represented by the texture: This is how the various PBR texture maps relate to objects in the game: 6 PBR Texture Maps >packed into> 3 Texture Files (.PNG) >defined by a> Texture Set >for each> Block/Item/Object. 15. If you have automatic Windows Store updates enabled, Minecraft will automatically update to the latest available Minecraft with RTX Beta build. With these packs, you will be able to experiment with both high-resolution textures (1024x1024) and low-resolution textures (8x8 or 16x16) with PBR capabilities. The blocks look shiny and smooth almost like plastic. The others, Muddle RTX and RazzleCore RTX, are created by Razzleberries. Download crystal palace its the one RTX world that is on survival and infinite world. These upgrade textures to follow the Physically Based Rendering pipeline and are optimized for maximum performance and detail. push: applies a fog definition, along with a user-provided ID, onto the top of the Fog Command layer(s) of the selected player(s). If you wish to change your fullscreen resolution, youll need to change your desktop resolution in Windows, and in windowed mode youll need to resize the window as you would any other. Here are the, By Andrew Burnes, Johnny Costello, Kelsey Blanton on December 11, 2020 To further enhance the visual experience of RTX, creators can also define their own settings for the fog. And while the results look great, the techniques used have several shortcomings, the biggest of which being that dynamic lighting fails to bounce or illuminate beyond the area that the light hit. |, Metallic map (sometimes called metalness). This is a revolutionary real-time rendering technique that accelerates performance via AI-based super resolution the process of rendering fewer pixels and then using AI to construct sharp, higher resolution images that run at much faster frame rates. The results are jaw-dropping, and give us a preview of how all games will eventually be rendered. Layers are automatically set to bilinear filtering when created, which can make pixelated textures like vanilla Minecraft textures look blurry. A ton of these are old, but are regularly updated as the game comes out with new versions. In addition, weve worked with some of the planets best Minecrafters to develop fourteen free Creator Worlds that feature top to bottom path tracing, and PBR texturing, giving you ideas for your own worlds and textures. These values range between 0.0 and 1.0. 5. The Kingdom of Wallace RTX V3 Minecraft PE texture pack is testament to what can be achieved on a platform like mobile. You now have access to the most powerful building tool, light. |, Any world you open while participating in the, Press the big Join button when prompted, and follow any subsequent steps to enroll in the Insider program (, Once enrolled, click on the box icon on the top left of the apps window, highlighted in our image below, to access Insider Content, Inside the app, click on the open box icon on the upper left to navigate to Insider Content, On the Insider Content screen, click on the, Architecture, Engineering, Construction & Operations, Architecture, Engineering, and Construction. 10. Use the Save As command to save a .PNG texture file that can be used by the game. Microsoft and Mojang are operating the Minecraft with RTX beta via the Xbox Insider program, as they do with all other Minecraft betas, enabling them to collect and collate feedback, and automatically share updates. Value of 1 (white) means the strongest glow, Grayscale values between 0 and 1 can also be used, The Color of the glow is determined by the pixels in the base color map, Value of 0 (black) means very smooth (glass, polished stone, etc. 3. 5. If youve got a GeForce RTX PC or laptop, get in-game now and experience next-generation visuals today. On Windows 10, you will find it at this address: While exploring some caves, I ran into a patch of lava which did not emit any sort of light. This Minecraft RTX texture pack is similar to the "Kelly's RTX" pack. The six, free Minecraft with RTX Beta Creator Worlds include creator-made PBR resource packs that you can check out. If you love shaders, you will definitely love the Vanilla RTX Texture Pack! This layer is required and your texture will be a pink/black checkerboard otherwise. uniform: A boolean value: false scales the fog density based on depth into the enumerated medium and true makes the fog distribute evenly across height, ignoring the values of zero_density_height and max_density_height. The state of players Fog Command layer of the Active Fog Stack is saved and loaded for each player throughout play sessions of a world. Kelly's RTX is a popular vanilla-based Ray tracing texture pack for the game. RTX / Textures Defined PBR - A Vanilla RTX Resource Pack for Minecraft Bedrock Edition. You now have your base color map being stored in the RGB channels and the opacity map stored in the alpha channel. Click on the RealSource texture pack link to start the download. Once you have the metallic, emissive, and roughness map layers looking the way you want, its a good idea to save your Photoshop document using the name of the objects texture set with the addition of the *_mer suffix. If the textures alpha channel value = 0.5 (middle gray), then: For RTX enabled in the game, texture opacity = 0 (still fully transparent), For RTX disabled in the game, texture opacity = 0.5 (50% opaque). In addition to these worlds, NVIDIA is releasing four resource packs. 0 will have zero fog and 1 will have completely opaque fog. media_coefficients: An optional object containing settings for how light is dispersed and refracted by density fog as rays travel through various mediums. Currently, each of the 6 PBR maps get packed into the channels of 3 texture files, which are then used by the game. Some creators of the above free resource packs offer paid-for versions with higher res textures.==Rights Info==Video uses royalty free music from Sappheiroshttps://www.youtube.com/channel/UCxLKyBhC6igFhLEb0gxvQNg#minecraft #rtx #timelapse There are also two previously released packs from April 2020 which can be used to experiment with textures (CAUTION: These packs may break the RTX experience in the latest version of Minecraft with RTX). (click to load an interactive RTX ON-OFF comparison). The problem was not appdata, was the rest of the path to find by myself. 10. Centred on the capital Paris, it is located in the north-central part of the country and often called the Paris Region [2] (French: Rgion parisienne, pronounced [ej . Powered by dedicated AI processors called Tensor Cores, available exclusively on GeForce RTX GPUs, NVIDIA DLSS 2.0 is a new and improved, critically-acclaimed version of this technique, used to great effect in several titles, and now Minecraft, too. (Optional, for non-opaque objects only) - In the Channels tab, create a new alpha channel, and paste (Ctrl+V) your merged opacity map into this channel. Create working layers for the metallic, emissive, and roughness map. fog_color: the color of the fog as a square bracketed list of 3 values in the range of 0 to 255; or as a quoted hexadecimal RGB value following a pound sign. Thank you! metalness_emissive_roughness: Your texture containing metallicity, emissivity, and roughness information. Right-click on the Roughness layer group and select Blending Options. File names or value-uniforms for up to 3 layers. Downloads. These values can range between 0 and 255. Ray Tracing On (Same PBR Enabled Textures). If youre painting non-pixelated textures, consider using a normal map instead of a heightmap. The final two texture packs are for MCPE and Bedrock Edition. (16x16 pixels for most vanilla Minecraft textures) Again, 72 pixels/inch is recommended for the pixel density. Once youre up and running, send us screenshots and videos of your world on social media using #Minecraft and #RTXON for a chance to be featured in a Community Showcase (and to win some Minecoins). The le-de-France ( / il d frs /, French: [il d fs] ( listen); literally "Isle of France") is the most populous of the eighteen regions of France. identifier: A quoted unique name, prefixed with a namespace followed by a colon. Not used for this specific texture set since the gold_ore block is intended to be fully opaque. If you have a question about generally available (GA) Xbox software or hardware, please visit http://support.xbox.com or if you have a question, you can create a post in the Xbox Forums Microsoft Community, Press J to jump to the feed. Here is an example JSON file following the texture set schema, also demonstrating the correct value usage for each definition: { "format_version": "1.16.100", "minecraft:texture_set": { "color": [118, 185, 0, 255], "metalness_emissive_roughness": #0008FF, "normal": "an_example_normal" } }. New comments cannot be posted and votes cannot be cast, r/XboxInsiders is for Xbox Insiders-helping-Xbox Insiders with questions about pre-release software and gaming experiences for all things Xbox including PC gaming, console, and mobile. 1k. Its recommended to name your Painter project after the game object whose texture set you are replacing. An example looks like: { "format_version": "1.16.2100", "minecraft:fog_settings": { "description": { "identifier": "nvidia:example_fog" }, "distance": { "air": { "fog_start": 0.92, "fog_end": 1.0, "fog_color": "#ABD2FF", "render_distance_type": "render" } }, "volumetric": { "max_density": { "air": { "max_density": 0.1, "max_density_height": 56, "zero_density_height": 70 } }, "media_coefficients": { "air": { "scattering": [ 0.02, 0.02, 0.02 ], "absorption": [ 0.0, 0.0, 0.0 ] } } } } }. What made ray tracing so cool was being able to properly configure materials to interact with lighting in a realistic way that helps bring out the expectations of how the material would really look. Alpha (A) channel = None. Each enumerated object has the following coefficient settings: scattering: A square bracketed list of 3 values for red, green, and blue colors to spread for the light passing through the enumerated medium. Some textures also have an additional opacity map that is either stored in the alpha channel (for .TGA texture files) or stored implicitly (for .PNG texture files). In both, captured at 1920x1080, NVIDIA DLSS 2.0 delivers equivalent clarity and detail, while running substantially faster, giving gamers a smoother, more performant experience. 3 [deleted] 3 yr. ago Thank you was looking for that! I will always say that I believe ray tracing will improve gameplay functionality and level design in maps. Dude, I have been banging my head against the wall all weekend. For further info and documentation, head to the official Minecraft.net page. 9. Uncheck the red (R) and blue (B) channels: 10. 4. Am I using the wrong texture or something. This can only be a quoted filename reference (PNG, TGA, or JPG file types allowed), with or without file extension. To demonstrate the full capabilities of Minecraft with RTXs new technologies, which deliver unbelievable sights with jaw-dropping, previously-impossible-to-achieve effects, we have worked with Minecrafters to create 6 stunning Creator Worlds, downloadable for free from the in-game Minecraft Marketplace. See the Opacity Maps section above. NVIDIA has also released a new resource pack thats compatible with the latest version of Minecraft with RTX, and has been updated February 2nd, 2021. Lets create custom base color and opacity maps: 1. Normal maps are usually created using specialized tools. And finally, another fill layer to add some dirt collecting in the corners of the indent and some scratches randomly across the surface. For Minecraft with RTX, youll want to use .TGA files with alpha channels for opacity maps. However, for perfectly reflective objects like mirrors, youll want to configure your PBR maps to enable a perfect mirror. Heightmaps use a 1 color channel (grayscale) in the texture to change how light behaves when hitting the texture. RGB values other than this default color (above) should not be manually painted unless youre confident working with normal maps this way. The pack's extensive popularity is due to the fact that it is extremely welcoming towards almost all block textures and effects like reflections and shadows. However, if youre not using pixelated textures, leave your layer filtering on the default setting of bilinear HQ. Elysium Fire, known for their incredible time-lapse videos on YouTube, have created a truly awe-inspiring sight for Minecraft players, complete with holograms, dark twisted corridors and a city reflected on the bay, this is a fine technical showcase of Minecraft with RTX. Click on Resource Packs to see all available packs. In-game, go to Settings --> Advanced Video, and switch on Upscaling to enable DLSS 2.0, if it isnt already active. BlockWorks was founded 7 years ago by a group of Minecraft builders who met online. RTX will not work for users on other systems, even Xbox Series X|S - but YOU can enter Realms using them! The application should open this new project that youre creating and look something like this: 9. And using the PBR texturing system, we can vary the level of reflectivity on different blocks, allowing for a wide range of looks, giving us perfect mirrors, smooth water-based reflections, and surfaces with rough and coarse reflectivity. Youll find your imported reference texture on the Shelf under the Project heading. First things first, lets start our PBR texture set for the Gold Ore block before we start texturing our example, with the gold_ore.texture_set.json texture set JSON: "metalness_emissive_roughness": "gold_ore_mer", First things first, lets start our PBR texture set for the Gold Ore block before we start texturing our example, with the gold_ore.texture_set.json texture set JSON: { "format_version": "1.16.200", "minecraft:texture_set": { "color": "gold_ore", "metalness_emissive_roughness": "gold_ore_mer", "normal": "gold_ore_normal" } }. Create a new export preset configuration like this, which will output your texture set in a way that can be used by the game build. To spark your imaginations, and to demonstrate Minecraft with RTXs capabilities, weve partnered with Minecraft creators from around the planet to bring 6 Creative, Adventure and Survival worlds to the beta, each enhanced with physically-based textures, that you can download and play for free. Normal maps use the 3 color channels (RGB) in the texture to change how light behaves when hitting the texture. To take full advantage of the new possibilities ray tracing introduced in the free 1.16.200 update for Minecraft for Windows 10, physically-based textures have also been introduced, featuring extra surface detail, the ability to emit light, and more. 1024x Minecraft 1.17.1 Realistic Texture Pack, 1024x Minecraft 1.19.3 Realistic Texture Pack, 1024x Minecraft 1.16.5 Realistic Texture Pack, 16x Minecraft Bedrock Other Texture Pack, 2048x Minecraft 1.19 Realistic Texture Pack, 2048x Minecraft 1.19.3 Realistic Texture Pack, 512x Minecraft 1.19.3 Realistic Texture Pack, 256x Minecraft 1.19.2 Realistic Texture Pack, 256x Minecraft 1.19 Realistic Texture Pack, 16x Minecraft Bedrock Experimental Texture Pack, 1024x Minecraft 1.19.2 Themed Texture Pack, 128x Minecraft Bedrock Realistic Texture Pack, 512x Minecraft 1.19.2 Realistic Texture Pack, 256x Minecraft Bedrock Realistic Texture Pack, 2048x Minecraft 1.14 Realistic Texture Pack, 1024x Minecraft Bedrock Realistic Texture Pack, 64x Minecraft 1.17.1 Realistic Texture Pack, 2048x Minecraft 1.16.5 Realistic Texture Pack, 64x Minecraft 1.17 Realistic Texture Pack, 128x Minecraft 1.19.2 Realistic Texture Pack, 2048x Minecraft 1.17.1 Realistic Texture Pack, 16x Minecraft 1.17 Experimental Texture Pack.