cuda shared memory between blocks

Although the CUDA Runtime provides the option of static linking, some libraries included in the CUDA Toolkit are available only in dynamically-linked form. PTX defines a virtual machine and ISA for general purpose parallel thread execution. Note this switch is effective only on single-precision floating point. For purposes of calculating occupancy, the number of registers used by each thread is one of the key factors. Throughout this guide, specific recommendations are made regarding the design and implementation of CUDA C++ code. Figure 6 illustrates such a situation; in this case, threads within a warp access words in memory with a stride of 2. Timeline comparison for copy and kernel execution. NVIDIA shall have no liability for the consequences or use of such information or for any infringement of patents or other rights of third parties that may result from its use. To do so, use this equation: \(\text{Effective\ bandwidth} = \left( {\left( B_{r} + B_{w} \right) \div 10^{9}} \right) \div \text{time}\). Its important to note that both numbers are useful. Recommendations for taking advantage of minor version compatibility in your application, 16.4. So, when an application is built with CUDA 11.0, it can only run on a system with an R450 or later driver. The support for running numerous threads in parallel derives from CUDAs use of a lightweight threading model described above. Lets assume that A and B are threads in two different warps. NVIDIA accepts no liability for inclusion and/or use of NVIDIA products in such equipment or applications and therefore such inclusion and/or use is at customers own risk. While multiple contexts (and their associated resources such as global memory allocations) can be allocated concurrently on a given GPU, only one of these contexts can execute work at any given moment on that GPU; contexts sharing the same GPU are time-sliced. A further improvement can be made to how Using shared memory to improve the global memory load efficiency in matrix multiplication deals with matrix B. If A, B, and C are floating-point values, (A+B)+C is not guaranteed to equal A+(B+C) as it is in symbolic math. One of the key differences is the fused multiply-add (FMA) instruction, which combines multiply-add operations into a single instruction execution. For exponentiation using base 2 or 10, use the functions exp2() or expf2() and exp10() or expf10() rather than the functions pow() or powf(). In fact, shared memory latency is roughly 100x lower than uncached global memory latency (provided that there are no bank conflicts between the threads, which we will examine later in this post). (See also the__launch_bounds__ qualifier discussed in Execution Configuration of the CUDA C++ Programming Guide to control the number of registers used on a per-kernel basis.). In calculating each of the rows of a tile of matrix C, the entire tile of B is read. Now, if 3/4 of the running time of a sequential program is parallelized, the maximum speedup over serial code is 1 / (1 - 3/4) = 4. Creating additional contexts incurs memory overhead for per-context data and time overhead for context switching. Asynchronous Copy from Global Memory to Shared Memory, 10. Loop Counters Signed vs. Unsigned, 11.1.5. Using a profiler, the developer can identify such hotspots and start to compile a list of candidates for parallelization. It is also the only way for applications to run on devices that did not exist at the time the application was compiled. An application has no direct control over these bank conflicts. Device 0 of this system has compute capability 7.0. For some fractional exponents, exponentiation can be accelerated significantly compared to the use of pow() by using square roots, cube roots, and their inverses. On the other hand, if the data is only accessed once, such data accesses can be considered to be streaming. The optimal NUMA tuning will depend on the characteristics and desired hardware affinities of each application and node, but in general applications computing on NVIDIA GPUs are advised to choose a policy that disables automatic NUMA balancing. In particular, there is no register-related reason to pack data into vector data types such as float4 or int4 types. x86 processors can use an 80-bit double extended precision math when performing floating-point calculations. Consequently, the order in which arithmetic operations are performed is important. In reality, most applications do not exhibit perfectly linear strong scaling, even if they do exhibit some degree of strong scaling. If a single block needs to load all queues, then all queues will need to be placed in global memory by their respective blocks. Constant memory used for data that does not change (i.e. We evaluate the performance of both kernels using elements of size 4B, 8B and 16B per thread i.e., using int, int2 and int4 for the template parameter. As mentioned in Occupancy, higher occupancy does not always equate to better performance. Please see the MSDN documentation for these routines for more information. The CUDA Toolkit includes a number of such libraries that have been fine-tuned for NVIDIA CUDA GPUs, such as cuBLAS, cuFFT, and so on. A shared memory request for a warp is split into one request for the first half of the warp and one request for the second half of the warp. High Priority: Use the effective bandwidth of your computation as a metric when measuring performance and optimization benefits. For 32-bit applications, the file would be cublas32_55.dll. A CUDA context is a software environment that manages memory and other resources The CUDA Toolkit Samples provide several helper functions for error checking with the various CUDA APIs; these helper functions are located in the samples/common/inc/helper_cuda.h file in the CUDA Toolkit. For example, a 64-bit application linked to cuBLAS 5.5 will look for cublas64_55.dll at runtime, so this is the file that should be redistributed with that application, even though cublas.lib is the file that the application is linked against. CUDA programming involves running code on two different platforms concurrently: a host system with one or more CPUs and one or more CUDA-enabled NVIDIA GPU devices. Accesses to the remaining data of the memory region (i.e., streaming data) are considered normal or streaming accesses and will thus use the remaining 10 MB of the non set-aside L2 portion (unless part of the L2 set-aside portion is unused). While NVIDIA GPUs are frequently associated with graphics, they are also powerful arithmetic engines capable of running thousands of lightweight threads in parallel. These examples assume compute capability 6.0 or higher and that accesses are for 4-byte words, unless otherwise noted. Hence, its important to design your application to use threads and blocks in a way that maximizes hardware utilization and to limit practices that impede the free distribution of work. Thus, we can avoid the race condition described above by calling __syncthreads() after the store to shared memory and before any threads load from shared memory. Increased L2 capacity and L2 Residency Controls, 1.4.2.3. Not all threads need to participate. Certain hardware features are not described by the compute capability. The remaining portion of this persistent data will be accessed using the streaming property. The output for that program is shown in Figure 16. In this guide, they represent a typical case. The CUDA driver ensures backward Binary Compatibility is maintained for compiled CUDA applications. Prefer shared memory access where possible. Developers are notified through deprecation and documentation mechanisms of any current or upcoming changes. Applications with remote random accesses may want to constrain the remotely accessed region to 64 GB for each peer GPU. For devices with compute capability of 2.0 or greater, the Visual Profiler can be used to collect several different memory throughput measures. Shared memory is a powerful feature for writing well-optimized CUDA code. It would have been more so if adjacent warps had not exhibited such a high degree of reuse of the over-fetched cache lines. As a result, it is recommended that first-time readers proceed through the guide sequentially. Use of such information may require a license from a third party under the patents or other intellectual property rights of the third party, or a license from NVIDIA under the patents or other intellectual property rights of NVIDIA. APOD is a cyclical process: initial speedups can be achieved, tested, and deployed with only minimal initial investment of time, at which point the cycle can begin again by identifying further optimization opportunities, seeing additional speedups, and then deploying the even faster versions of the application into production. However, low occupancy always interferes with the ability to hide memory latency, resulting in performance degradation. Hence, the A100 GPU enables a single thread block to address up to 163 KB of shared memory and GPUs with compute capability 8.6 can address up to 99 KB of shared memory in a single thread block. Minimize data transfers between the host and the device. This is called just-in-time compilation (JIT). It is however usually more effective to use a high-level programming language such as C++. sorting the queues) and then a single threadblock would perform the clean-up tasks such as collecting the queues and processing in a single threadblock. In this code, two streams are created and used in the data transfer and kernel executions as specified in the last arguments of the cudaMemcpyAsync call and the kernels execution configuration. To achieve high memory bandwidth for concurrent accesses, shared memory is divided into equally sized memory modules (banks) that can be accessed simultaneously. The warp wide reduction operations support arithmetic add, min, and max operations on 32-bit signed and unsigned integers and bitwise and, or and xor operations on 32-bit unsigned integers. After each round of application parallelization is complete, the developer can move to optimizing the implementation to improve performance. On Linux and Mac, the -rpath linker option should be used to instruct the executable to search its local path for these libraries before searching the system paths: It may be necessary to adjust the value of -ccbin to reflect the location of your Visual Studio installation. Sample CUDA configuration data reported by deviceQuery. Another, more aggressive, option is -use_fast_math, which coerces every functionName() call to the equivalent __functionName() call. The functions exp2(), exp2f(), exp10(), and exp10f(), on the other hand, are similar to exp() and expf() in terms of performance, and can be as much as ten times faster than their pow()/powf() equivalents. For exponentiation with an exponent of 1/3, use the cbrt() or cbrtf() function rather than the generic exponentiation functions pow() or powf(), as the former are significantly faster than the latter. Regardless of this possibility, it is good practice to verify that no higher-priority recommendations have been overlooked before undertaking lower-priority items. It accepts CUDA C++ source code in character string form and creates handles that can be used to obtain the PTX. Threads copy the data from global memory to shared memory with the statement s[t] = d[t], and the reversal is done two lines later with the statement d[t] = s[tr]. However, compared to cache based architectures, like CPUs, latency hiding architectures, like GPUs, tend to cope better with completely random memory access patterns. In this example, the deviceQuery sample is compiled with CUDA 11.1 and is run on a system with R418. So there is no chance of memory corruption caused by overcommitting shared memory. The effective bandwidth of this routine is 195.5 GB/s on an NVIDIA Tesla V100. Asynchronous and Overlapping Transfers with Computation, 9.2.1.2. For more information on the Runtime API, refer to CUDA Runtime of the CUDA C++ Programming Guide. Fetching ECC bits for each memory transaction also reduced the effective bandwidth by approximately 20% compared to the same GPU with ECC disabled, though the exact impact of ECC on bandwidth can be higher and depends on the memory access pattern. There are several key strategies for parallelizing sequential code. The right value for minBlocksPerMultiprocessor should be determined using a detailed per kernel analysis. Having understood the application profile, the developer should understand how the problem size would change if the computational performance changes and then apply either Amdahls or Gustafsons Law to determine an upper bound for the speedup. Comparing Performance of Synchronous vs Asynchronous Copy from Global Memory to Shared Memory. C++-style convenience wrappers (cuda_runtime.h) built on top of the C-style functions. The implicit driver version checking, code initialization, CUDA context management, CUDA module management (cubin to function mapping), kernel configuration, and parameter passing are all performed by the CUDA Runtime. Each generation of CUDA-capable device has an associated compute capability version that indicates the feature set supported by the device (see CUDA Compute Capability). Shared memory is specified by the device architecture and is measured on per-block basis. As such, the constant cache is best when threads in the same warp accesses only a few distinct locations. Because the data is not cached on the GPU, mapped pinned memory should be read or written only once, and the global loads and stores that read and write the memory should be coalesced. Fixed value 1.0, The performance of the sliding-window benchmark with fixed hit-ratio of 1.0. Medium Priority: Prefer faster, more specialized math functions over slower, more general ones when possible. This document is not a commitment to develop, release, or deliver any Material (defined below), code, or functionality. On devices of compute capability 2.x and 3.x, each multiprocessor has 64KB of on-chip memory that can be partitioned between L1 cache and shared memory. It then explores how bandwidth affects performance metrics and how to mitigate some of the challenges it poses. CUDA Binary (cubin) Compatibility, 15.4. Constantly recompiling with the latest CUDA Toolkit means forcing upgrades on the end-customers of an application product. A key aspect of correctness verification for modifications to any existing program is to establish some mechanism whereby previous known-good reference outputs from representative inputs can be compared to new results. Another common approach to parallelization of sequential codes is to make use of parallelizing compilers. With the CUDA Driver API, a CUDA application process can potentially create more than one context for a given GPU. Starting with CUDA 11.0, devices of compute capability 8.0 and above have the capability to influence persistence of data in the L2 cache. by synchronization between blocks, i take it that you mean preserve the order of blocks there is at least 1 method that i can think of, that generally accomplishes this you can either push a sequence of block numbers into (global) memory, and have thread blocks base the block they process next on this sequence; the sequence is read via an atomic CUDA Toolkit Library Redistribution, 16.4.1.2. To do this, the simpleMultiply kernel (Unoptimized matrix multiplication) calculates the output elements of a tile of matrix C. In Unoptimized matrix multiplication, a, b, and c are pointers to global memory for the matrices A, B, and C, respectively; blockDim.x, blockDim.y, and TILE_DIM are all equal to w. Each thread in the wxw-thread block calculates one element in a tile of C. row and col are the row and column of the element in C being calculated by a particular thread. When attempting to optimize CUDA code, it pays to know how to measure performance accurately and to understand the role that bandwidth plays in performance measurement. Coalescing concepts are illustrated in the following simple examples. Note that Gustafsons Law assumes that the ratio of serial to parallel execution remains constant, reflecting additional cost in setting up and handling the larger problem. Missing dependencies is also a binary compatibility break, hence you should provide fallbacks or guards for functionality that depends on those interfaces. On devices that are capable of concurrent kernel execution, streams can also be used to execute multiple kernels simultaneously to more fully take advantage of the devices multiprocessors. In order to optimize the performance, when the size of the persistent data is more than the size of the set-aside L2 cache portion, we tune the num_bytes and hitRatio parameters in the access window as below. To verify the exact DLL filename that the application expects to find at runtime, use the dumpbin tool from the Visual Studio command prompt: Once the correct library files are identified for redistribution, they must be configured for installation into a location where the application will be able to find them. This should be our first candidate function for parallelization. However, since APOD is a cyclical process, we might opt to parallelize these functions in a subsequent APOD pass, thereby limiting the scope of our work in any given pass to a smaller set of incremental changes. Adjust kernel launch configuration to maximize device utilization. Using Kolmogorov complexity to measure difficulty of problems? This will ensure that the executable will be able to run even if the user does not have the same CUDA Toolkit installed that the application was built against. The maximum number of thread blocks per SM is 32 for devices of compute capability 8.0 (i.e., A100 GPUs) and 16 for GPUs with compute capability 8.6. The __pipeline_wait_prior(0) will wait until all the instructions in the pipe object have been executed. The maximum number of registers per thread can be set manually at compilation time per-file using the -maxrregcount option or per-kernel using the __launch_bounds__ qualifier (see Register Pressure). The performance guidelines and best practices described in the CUDA C++ Programming Guide and the CUDA C++ Best Practices Guide apply to all CUDA-capable GPU architectures. Functions following the __functionName() naming convention map directly to the hardware level. Conversely, if P is a small number (meaning that the application is not substantially parallelizable), increasing the number of processors N does little to improve performance. Furthermore, the pinning of system memory is a heavyweight operation compared to most normal system memory allocations, so as with all optimizations, test the application and the systems it runs on for optimal performance parameters.